Project | Empyreal Racer Vehicle Concept Art


As the concept art intern at SGGS, one of the projects I worked on was a futuristic racing game. This was a good learning experience in regards to vehicle design (which I had not engaged with before), but also allowed creative liberty with the fusion of sci-fi elements. In addition to creating the concepts, I made balancing charts that accounted for each vehicle's stats (including handling, speed, weight, drift, and turbo values).