Game | Resilience


Resilience is a socially conscious city builder game that aims to educate players about refugees around the world. Players assume the role of a refugee camp manager and grapple with the day-to-day struggles of camp life and the structural problems of international aid systems.

Built in Unity for Windows, Mac, and Linux.

Winner of the Best Student Game award at Games for Change 2020.

Download and Learn More on the official Sungrazer Studio website.

Project Role:

  • Creative Director

  • Art Lead

  • Game Writer 

Primary Responsibilities:

  • Oversaw agile production goals for art and music team

  • Developed and guided creative direction for game assets

  • Corresponded with other team leads for milestone and sprint planning

  • Collaborated with team to design mechanics, UX, and game mission

  • Wrote all dialogue lines and game narratives

  • Weekly meeting management and documentation

Other Tasks

  • Created concept art for characters and environment

  • Assisted design of in-game iconography

  • Established game worldbuilding, lore, and alien language

  • Researched topical resources and consulted with field advisors

  • Playtested and documented QA data

  • Managed social media presence